AN UNCONVENTIONAL WEAPON
WARNING: SOME FLASHING IMAGERY
Made in 72 hours for Ludum Dare 32 by Ava Skoog, Marte Kvamme Strømmen & Eva Jolene (evajolli on itch). The theme was the same as the game's name: an unconventional weapon. Keyboard only (ASD or left/down/right).
Ava is tired of games focused on combat in general. Ava does not make games focused on combat in general. As such, even a theme like this would have to spark something different, and so it did, for an immediate idea formed.
This might be a bit of an unconventional game too. There isn't that much gameplay. It's a message presented through abstract symbolism. The game is very short.
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